Danger! Excitement! Mystery!

Danger! Excitement! Mystery!

Type

Normal Spell

Race

Normal

Archetype

Danger!

Card text

Discard 1 Level 5 or higher "Danger!" monster; add 1 Level 4 or lower "Danger!" monster from your Deck to your hand. You cannot Special Summon monsters for the rest of this turn after this card resolves, except "Danger!" monsters. You can only activate 1 "Danger! Excitement! Mystery!" per turn.

Market prices

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More from the Danger! archetype

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